Initialization
At this point, you have a properly configured exported Android native project. To use the SDK in the Unity side, please move to your Unity project and download the NoctuaGame.cs
here.
The SDK's method could be invoked through the wrapper interfaces, then we call it using NoctuaGame
.
// Call the init using your product_code
NoctuaGame.Init("product_code");
After you integrate the game with NoctuaGame.cs,
you need to reexport the native Android project again.
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