Configuration
Build Dependencies
Add All this SDK Framework
andChecklist Target Membership to your project
like picture below

Add Adjust framework and Embed & Sign in Targets
Unity-iPhone
&UnityFramework



Add
SSBundle
andChecklist Target Membership to your project
like picture below

Add a new file swift with the name
File
for Bridging Header to XCode project like the picture below.

Update Your Manifest
Find the
Info.plist
in your project, and Configure theInfo.plist
file with an XML snippet.
<key>NSUserTrackingUsageDescription</key>
<string>This identifier will be used to deliver personalized ads to you.</string>
<key>NSAdvertisingAttributionReportEndpoint</key>
<string>https://adjust-skadnetwork.com</string>
<key>LSApplicationQueriesSchemes</key>
<array>
<string>fbapi</string>
<string>fb-messenger-api</string>
<string>fb-messenger-share-api</string>
<string>fbauth2</string>
<string>fbshareextension</string>
</array>
<key>FacebookAppID</key>
<string>your_fb_app_id</string>
<key>FacebookDisplayName</key>
<string>your_fb_display_name</string>
<key>FacebookClientToken</key>
<string>your_fb_client_token</string>
<key>FacebookAutoLogAppEventsEnabled</key>
<false/>
<key>isDebug</key>
<true/>
<key>sdkInitAdjustToken</key>
<string>your_adjust_token</string>
<key>adjustPurchaseToken</key>
<string>your_adjust_purchase_token</string>
<key>facebookEventsEnabled</key>
<true></true>
<key>firebaseEventsEnabled</key>
<true></true>
<key>adjustEventsEnabled</key>
<true></true>
Event Mapping
The event names are mapped using an automatically loaded events.csv
file. This approach avoids hardcoding the event names, making it more convenient for use across multiple services and platforms.
To map event names, ensure that an events.csv
file is included in your root project directory. This file should contain the mapping of event identifiers to their respective names.
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